The Distribution Problem: Why Great Products Stay Invisible
Building great software is only half the battle. The other half is getting it into the hands of people who need it.
I've watched it happen dozens of times. A talented team builds something genuinely great. They pour months — sometimes years — into crafting the perfect product. And then... nothing. Crickets. The product sits there, technically excellent, functionally complete, and completely invisible.
This is the distribution problem. And it's the single biggest reason great products fail.
The Myth of "Build It and They Will Come"
Here's a hard truth: no one is waiting for your product. No one is refreshing their inbox hoping you'll launch. No one is searching for exactly what you've built.
The internet is noisy. Really noisy. Hundreds of products launch every day. Thousands of pieces of content are published every minute. Your product — no matter how good — is a whisper in a hurricane.
The "build it and they will come" myth is perpetuated by survivor bias. We hear about the products that went viral, not the thousands that didn't. We study the exceptions and pretend they're the rule.
What Distribution Actually Requires
Distribution isn't one thing. It's a system. And it requires:
1. An audience. You need people who already trust you, who want to hear from you, who are primed to care about what you're building. Building this audience takes years, not weeks.
2. A clear value proposition. Not "we do X better" — that's a feature comparison. A real value proposition answers: "What can I do now that I couldn't do before?" or "What problem disappears when I use this?"
3. Distribution channels you control. Social media algorithms change. SEO rankings shift. Ad costs rise. The only distribution channel you truly control is email. Everything else is rented land.
4. Consistency over intensity. One viral moment is nice. Showing up every week for two years builds something sustainable.
My Distribution Pivot
For 25+ years, I ignored distribution entirely. I believed that if I built great software, distribution would take care of itself. I was wrong.
Now, I'm building distribution deliberately:
- This website — my owned channel, my digital home
- The newsletter — direct connection with people who care about what I'm building
- Building in public — sharing the journey, not just the product
- Content that teaches — giving away everything I know about software and systems
The Indie Advantage
Here's the good news: as an indie builder, you don't need millions of users. You need hundreds of the right users. People who care deeply about the problem you're solving and who will pay for the solution.
That changes the distribution math. You don't need to go viral. You need to go deep. Find your 100 true fans. Serve them exceptionally well. Let them tell others.
What I'm Doing About It
Every product I build now starts with distribution thinking, not just product thinking. Before I write a line of code, I ask:
- Who needs this?
- Where do they hang out?
- What are they already searching for?
- How will they discover this exists?
- What's the smallest thing I can ship that proves the distribution hypothesis?
Building great software matters. But distribution matters more. Ignore it at your peril.
Thanks for reading. If you enjoyed this, you might like my newsletter.
Join the Newsletter